Tiny — Dota 2 hero guide
Tiny is a melee Strength hero played as Carry, Nuker, Pusher, Initiator, Durable, Disabler.
Abilities
- Avalanche: Bombards an area with rocks, continously doing small intervals of damage and stun to enemy units.
- Toss: Grabs the nearest unit in a 300 radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land.
- Tree Grab: Grabs a tree and causes Tiny to have bonus range, damage, and a splashing attack for a limited number of attacks. The tree can be thrown, to deal your attack to a unit at a distance.
- Tree Volley: CHANNELED - Tiny channels to throw random trees within range towards the targeted area. Deals Tiny's attack with Tree Throw bonuses.
- Insurmountable: Tiny gains Status and Slow Resistance from Strength. Slow Resistance also reduces the impact of Attack Speed slows.
- Grow: Tiny gains craggy mass, increasing his attack damage, movement speed and armor, and toss power while slowing his attack speed.
- Tree Throw: Throws the tree at the target unit, proccing your attack on it and splashing damage around the target.
Lore
Coming to life as a chunk of stone, Tiny's origins are a mystery on which he continually speculates. He is a Stone Giant now, but what did he used to be? A splinter broken from a Golem's heel? A shard swept from a gargoyle-sculptor's workshop? A fragment of the Oracular Visage of Garthos? A deep curiosity drives him, and he travels the world tirelessly seeking his origins, his parentage, his people. As he roams, he gathers weight and size; the forces that weather lesser rocks, instead cause Tiny to grow and ever grow.
Hardest counters
Heroes with the best public-match win rate against Tiny: Bane, Ember Spirit, Kez, Enigma, Treant Protector. See the full counter list.