Bane — Dota 2 hero guide
Bane is a ranged Universal hero played as Support, Disabler, Nuker, Durable.
Abilities
- Enfeeble: Deals damage every second and lowers the enemy's total attack damage and cast range.
- Brain Sap: Feasts on the vital energies of an enemy unit, healing Bane and dealing damage.
- Nightmare: Puts the target enemy or friendly Hero to sleep. Sleeping units walk in Bane's chosen direction and are awakened when damaged. If the target was directly attacked, the Nightmare passes to the attacking unit. Bane can attack and damage Nightmared targets freely. Can be put on alt-cast to have the target stand still.
- Fiend's Grip: CHANNELED - Grips an enemy unit, disabling it and causing heavy damage over time, while stealing mana every 0.5 seconds based on the unit's maximum mana.
- Nightmare End: Ends all ongoing Nightmares.
- Ichor of Nyctasha: Every time Bane kills an enemy hero or they die under the effect of Bane's debuff, they receive a Terror for the rest of the game that decreases their status resistance to Bane's subsequent debuffs.
Lore
When the gods have nightmares, it is Bane Elemental who brings them. Also known as Atropos, Bane was born from the midnight terrors of the goddess Nyctasha. A force of terror too powerful to be contained by sleep, he surfaced from her slumbers, fed upon her immortality, and stole his vaporous form from her inky blood. He is the essence of fear. Mortals who hear his voice hear their darkest secrets whispered in their ear. He calls to the hidden fear in every Hero's heart. Wakefulness is no protection, for Bane's black blood, continuously dripping, is a tar that traps his enemies in nightmare. In the presence of Bane, every Hero remembers to fear the dark.
Hardest counters
Heroes with the best public-match win rate against Bane: Faceless Void, Monkey King, Centaur Warrunner, Slark, Bounty Hunter. See the full counter list.